Main Idea

This is a reverse maze game where you build and remove walls to create the optimal journey for your ball. The maze is procedurally generated with 100,000 different variants of levels for each seed.

Controls

Hold Space - Stops the ball's rotation

Left Click - Places a wall on the hovered location

Right Click - Removes a placed wall from the hovered location

Escape - Pauses the game

How it fits the theme

  1. Rather than going through the maze yourself (typically the role of the player), the ball will go through the maze and your role is to guide the ball instead.
  2. Rather than your usual role of just solving the maze, your role is to create the most efficient path with the least amount of walls and the fastest time.
  3. The ball rolls and reverses its direction constantly.
  4. Instead of starting from a corner and ending in the opposite corner, the ball starts in the middle. Those corners are the finish lines (or finish circles) instead. So, the role of the start and end points are reversed.


Development log

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